The Doctor (
ladyoftime) wrote2007-07-08 10:21 pm
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You find her on a planet that shouldn’t exist. Your TARDIS malfunctions, sends you ripping through alternate universes. You wander through antiseptic streets until finally, finally you find someone useful. You ask her for help, and she leaves her shop to explain her world to you. She is a mechanic, she tells you, and asks what sort of ship you have. You take her to your TARDIS on a whim. She falls in love with her faster than any before, and you will forever find her poking around the TARDIS to see which bits do what. You ask her to come with you, and she doesn’t hesitate to say yes.
You find her on a planet that shouldn’t exist. Your TARDIS malfunctions, sends you ripping through alternate universes. You wander through antiseptic streets until finally, finally you find someone useful. You ask her for help, and she takes a moment from her escort to explain her world to you. She is a Companion, she tells you, and she doesn’t understand why you laugh at that. You show her your TARDIS on a whim. She catches on to the TARDIS’s life faster than any before her, and you will forever find her in her rooms with incense, communicating with the TARDIS in her own way. You ask her to come with you, and she makes her arrangements within an hour.
You ask her where she wants to go, and she says strawberry-picking. You almost laugh, because she could have anything in the universe and she wants strawberries, but you take her, because by now you would do anything to see her smile. You take her to her strawberries and show her other planets, where the fruits are unlike anything she’s ever had, and you soon have enough to stock the TARDIS kitchen for years. Dusk eventually catches up with you, and you discover you’re happier than you have been in centuries.
You ask her where she wants to go, and she leaves it up to you. You take her to Medilla IV, the most beautiful nebula in the galaxy. You spend the day with the door open, making use of the TARDIS’s environmental control so you can look directly into the heart of the nebula. You and she sit on the edge of the TARDIS’s doorway and let your legs dangle in space, and you discuss anything that catches her fancy. Sleep eventually catches up with you, and you discover you’re happier than you have been in centuries.
Eventually, she begins to rub off on you. You find yourself enjoying strawberries more, and crawling into the most mundane, simple engines to see how they work. She gives you a little naivety you haven’t had in ages, the ability to believe people can change. You negotiate more and force less. You see things through others’ eyes, and you find sympathy for them. Under her careful instruction, you remember mercy.
Eventually, she begins to rub off on you. You walk with grace you didn’t used to have, and stop regarding dresses as mere uncomfortable nuisances. She teaches you to subtly manipulate people with your presence, and how to let your dance partner take the lead and still remain in control, a skill you never managed before. Under her tutelage, you learn to be a Time Lady.
In the end, she grows old. Wrinkles appear around her eyes, and the smile you love so much appears less frequently as her body decays. You take her to the best hospitals in the universe, but you have to accept that she, like all humans, will die. You will not forget her, and you hold her hand as she breathes her last in a hospital far from her home.
In the end, she grows old. Black hair turns white, and her cherished ability to pick up the smallest nuances dims as her mind decays. You offer to take her to hospitals, where they could help her, give her a few more years of life, but she chooses instead to return to her House Madrassa. You will not forget her, and you hold her hand one last time before leaving her to face her death on her own, as she wanted.
Community:
oncoming_storms
Prompt: 1.4 - Split-Second Decisions
Word Count: 703
You find her on a planet that shouldn’t exist. Your TARDIS malfunctions, sends you ripping through alternate universes. You wander through antiseptic streets until finally, finally you find someone useful. You ask her for help, and she takes a moment from her escort to explain her world to you. She is a Companion, she tells you, and she doesn’t understand why you laugh at that. You show her your TARDIS on a whim. She catches on to the TARDIS’s life faster than any before her, and you will forever find her in her rooms with incense, communicating with the TARDIS in her own way. You ask her to come with you, and she makes her arrangements within an hour.
You ask her where she wants to go, and she says strawberry-picking. You almost laugh, because she could have anything in the universe and she wants strawberries, but you take her, because by now you would do anything to see her smile. You take her to her strawberries and show her other planets, where the fruits are unlike anything she’s ever had, and you soon have enough to stock the TARDIS kitchen for years. Dusk eventually catches up with you, and you discover you’re happier than you have been in centuries.
You ask her where she wants to go, and she leaves it up to you. You take her to Medilla IV, the most beautiful nebula in the galaxy. You spend the day with the door open, making use of the TARDIS’s environmental control so you can look directly into the heart of the nebula. You and she sit on the edge of the TARDIS’s doorway and let your legs dangle in space, and you discuss anything that catches her fancy. Sleep eventually catches up with you, and you discover you’re happier than you have been in centuries.
Eventually, she begins to rub off on you. You find yourself enjoying strawberries more, and crawling into the most mundane, simple engines to see how they work. She gives you a little naivety you haven’t had in ages, the ability to believe people can change. You negotiate more and force less. You see things through others’ eyes, and you find sympathy for them. Under her careful instruction, you remember mercy.
Eventually, she begins to rub off on you. You walk with grace you didn’t used to have, and stop regarding dresses as mere uncomfortable nuisances. She teaches you to subtly manipulate people with your presence, and how to let your dance partner take the lead and still remain in control, a skill you never managed before. Under her tutelage, you learn to be a Time Lady.
In the end, she grows old. Wrinkles appear around her eyes, and the smile you love so much appears less frequently as her body decays. You take her to the best hospitals in the universe, but you have to accept that she, like all humans, will die. You will not forget her, and you hold her hand as she breathes her last in a hospital far from her home.
In the end, she grows old. Black hair turns white, and her cherished ability to pick up the smallest nuances dims as her mind decays. You offer to take her to hospitals, where they could help her, give her a few more years of life, but she chooses instead to return to her House Madrassa. You will not forget her, and you hold her hand one last time before leaving her to face her death on her own, as she wanted.
Community:
![[livejournal.com profile]](https://www.dreamwidth.org/img/external/lj-community.gif)
Prompt: 1.4 - Split-Second Decisions
Word Count: 703